![]() ![]() even tough in it's old state it dealt 957 damage.Įbarb: so i assume this nerf is made so that ebarbs are easier to kite I except gs to be viable again as 888 damage is still pretty good for defensive purposes. idk if it's gonna be viable since it doesn't reach the tower often. Giant skeleton: ok so i tought that they would buff the general death damage but turns out it just does more damage to towers. But in generall pretty nice buff cannon cart def fell of a bit out of the meta due to it's speed nerf and cannon really needs a buff cuz tesla just outclasses it. And if it isn't that then idk what the crossed shield icon on the card is supposed to mean. So from cannon cart i understand that in it's building form now has a bigger. but nontheless a buff is a buff so i take it they needed one. Rascal buff is pretty good altough i feel like the main focus should rather have been the rascal boy as he's too squishy for a tank while the rascal girls already do a pretty good job at their role. but there are a good amount of extra waves and i assume the lifetime nerf is to make sure it doesn't turn into +3 waves So now it spawns stronger spirits but theres only one instead of two. Might be overpowered tough cuzz they gave one big nerf for a pretty big buff and several small buffsįurnace: another interesting one, it bassicly is also tied to the fs rework. Overall idk what kind of role it will serve but i guess we have to see, now it will not insta die to everything atleast and be able to jump into something before it dies ![]() I'm glad they're trying to help out fire spirits this round as they've sucked for a long time but it confuses me why they let some cards be OP for so long and avoid doing anything to them.įire spirits: turned it into fire spirit. Who cares if you try and go opposite lane with your win con because they spent 8 elixir on golem first play, they just sit back and let the tornado bail them out by activating KT and in many cases you got 0 damage on the princess tower. It promotes a boring ass play style and is the single reason why people can get by playing the expensive tanks in the back first play. ![]() Tornado sitting at over 20% use rates and nothing. EQ saw use rates hit 11% earlier this year and they emergency nerf it after 2 weeks. Why they let tornado be a top 5 card for half a year and a top 10 or better card for 1.5 years is beyond me. However, ice wiz might still be the popular choice as it is only a 3 elixir card even with it dying to fb. ![]() Sure ice wiz paired nicely with it, but all you need still is a splash unit to pair with it so it'll still be an insanely popular spell card as you'll still see baby d, maybe executioner sees a bump in usage, etc. Yes, they missed out on nerfing the real culprit which is the tornado. RCS StatsRoyale DeckShop RoyaleApi ClashWorld PixelCrux CastRoyale Wikia View Affiliated Subreddits Balance Changes No information about hacking, cheating, modding or emulation.Īll posts with results of an event must be marked with a tag.Ĭlick on your arena to find decks with only the cards that are available to you!ĭiscord Twitter /r/RoyaleRecruit Wiki Twitch Youtube Instagram Facebook Community Resources Clash Royale - a freemium mobile strategy game! Monthly DeckĪverage Elixir cost: 4 Click to Copy! RulesĪll posts must be related to Clash Royale or Supercell.Īll posts should strive to generate meaningful discussion. ![]()
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